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Electronic Arts
- Redwood City, CA / Orlando, FL / Austin, TX / 1 more...
Welcome to Maxis, home to tinkerers, craftspeople, & storytellers. Our drive is to inspire everyone to make a better world through creative play. As the developer of The Sims, we create games and experiences for millions of people around the world and are always looking for new ways to inspire our players. Maxis is a place where you can do what you love and help others gr
Posted 8 days ago
This exciting role offers the opportunity to architect and enhance enterprise scale software applications used to create games and to collaborate with game teams across the entire company on popular titles including FC, Apex, Madden, Battlefield, NHL, Skate and more. Reporting to a Senior Engineering Manager, you will Provide technical leadership within a software develop
Posted 11 days ago
Electronic Arts
- Redwood City, CA / Orlando, FL / Atlanta, GA / 3 more...
The future of entertainment is interactive, and our Fan Intelligence team plays an important role in this future by building content, culture, and community around our brands. We empower audiences to Play, Create, Watch, and Connect across our amazing franchises and experiences, including The Sims, Madden NFL, EA SPORTS FC, Apex Legends, and Battlefield. We're a multi fun
Posted 8 days ago
Electronic Arts
- Orlando, FL / Austin, TX / Seattle, WA
Use EA's Digital Platform technologies to implement server features and components. Create client code to support features and improve multiplayer experiences. Improve client and server online systems to improve latency, reliability, scalability, performance, and memory. Design and improve on architecture and infrastructure improvements for live systems and workflows. Wor
Posted 11 days ago
Electronic Arts
- Redwood City, CA / Los Angeles, CA / Orlando, FL / 2 more...
Develop advanced audio systems, tools, and pipelines that enhance the audio experience in the game. Collaborate with audio designers to integrate audio assets, implement sound effects, music, voiceovers, and interactive audio elements using Unreal Engine 5. Optimize audio systems and content to ensure efficient usage of system resources while maintaining high quality audi
Posted 8 days ago
You will work with feature development teams to lock down requirements and specifications. You will develop roadmaps and schedules for important milestone deliverables by collaborating with Department leads and Producers. You will ensure other department dependencies are accounted for. You will raise project risks to the production team and project leadership. You will ne
Posted 16 days ago
Electronic Arts
- Redwood City, CA / Los Angeles, CA / Orlando, FL / 4 more...
Create high quality AAA assets, which could include hard surface and organic props or buildings. Collaborate daily with the Art Director, Environment Director and Concept Team. Work with the Environment Director and Technical Art team to establish toolsets and pipelines. Work with our Technical Art team to ensure all assets are optimized for target platforms. Ensure that
Posted 9 days ago
Join us for an opportunity to work with the best game development teams in the world. We are looking for a Software Engineer to join the tools development and automation team supporting BioWare, Motive, Cliffhanger, Maxis, Full Circle and Mobile. This Software Engineer role in the Quality Engineering organization works with Quality Assurance and Game Development teams to
Posted 16 days ago
Develop live service brand and business goals. Collaborating with game teams and marketing teams to architect experiences built around in game events, grounded in consumer insights and player data, that grow ongoing engagement with the franchise. Envision and establish data informed business objectives that are used to define and achieve player and performance targets for
Posted 10 days ago
EA SPORTS is one of the leading sports entertainment brands in the world, with top selling videogame franchises, award winning interactive technology, fan programs, and cross platform digital experiences. EA SPORTS creates connected experiences that ignite the emotion of sport through industry leading sports video games, including Madden NFL football, FIFA soccer, NHL hoc
Posted 16 days ago
Electronic Arts
- Redwood City, CA / Orlando, FL / Atlanta, GA / 3 more...
Author high quality player and NPC animation using a combination of motion editing and keyframe. Create pre visualizations and prototypes to assist in communication and development. Collaborate with design and engineering to implement, iterate and polish character motions within the Epic Unreal Engine. Partner with Senior Animation Director and partners in the development
Posted 10 days ago
EA SPORTS is one of the leading sports entertainment brands in the world, with top selling videogame franchises, award winning interactive technology, fan programs, and cross platform digital experiences. EA SPORTS creates connected experiences that ignite the emotion of sport through industry leading sports video games, including Madden NFL football, EA Sports FC soccer,
Posted 16 days ago
include Lead a team of mobile product marketers to own and deliver the marketing strategy for a group of mobile games and franchises. Align strategy with financial plans, product roadmaps and audience insights to launch new games and scale existing in market titles Own Marketability validation and optimization for EA Mobile games from incubation to launch and throughout th
Posted 11 days ago
We are a global team of creators, storytellers, technologists, experience originators, analysts, data scientists and so much more. We believe amazing games and experiences start with teams as diverse as the players and communities we serve. At Electronic Arts, the only limit is your imagination. The Office of the Experience Organization focuses on driving effectiveness ac
Posted 17 days ago
Electronic Arts
- Redwood City, CA / Orlando, FL / Charlotte, NC / 3 more...
Work with the World Building Director and World Art Director to establish Environment Theming & Tone, References for sections of the world. Work closely with Level Designers to iterate on, and bring a level of believability and detail to the world while retaining the gameplay intentions. Work with proprietary procedural tools to lay out and detail sections of the world. W
Posted 11 days ago
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